This class was the most fun. I really enjoyed the presentations on gamification. It was helpful to distinguish between playing video games and gamification. I've already created several games for reviews for tests in science. I enjoyed learning about new online games which I can incorporate into my assessments.
The game which I may use is kahoot as this is an easy game which I can implement in class easily. Its a great assessment tool which I can prepare easily and can download results and use as a formative assessment, pre or post assessment. I would definitely not use Flipquiz as this is limited and cost money for the same type of gamification you can use on Jeopardy Labs.
Between Class Badges and Class Dojo, I would definitely prefer Class Dojo. This is simple and easy to use and the setup took about 30 minutes during class time. Class Badges seems to be way more work and I cannot do this instantly or live during class. Doing the reinforcement in real time is so much more effective for the students.